I've uploaded a YouTube video, where I showcase the new upcoming features in LVNAuth. The video will cover the new <case>
command which will allow you to use conditions for the first time in LVNAuth. That means visual novels will be able to branch out to different scenes and dialogues depending on what the viewer chooses.
I also cover new mouse related commands which will allow you to run a reusable script when the mouse hovers over a sprite, and more.